Craps descends from the medieval dice game Hazard. A simplified form reached New Orleans through French Louisiana, and John H. Winn standardized the modern layout and the Don't Pass option in 1907. American soldiers spread the game during the Second World War. This browser version uses virtual credits only, so it can demonstrate the come-out roll, point, and common bets without any financial stake.
Craps Dice
Learn craps for free with virtual credits: Pass Line, Don't Pass, Field, and Any 7, with no real-money betting or prizes.
Two dice have 36 equally likely combinations, and 7 is the most common total with six combinations.
Pass Line has a house edge of about 1.41% in real casino rules.
Patricia Demauro rolled 154 times before a seven-out in Atlantic City in 2009.
Learn the rules
Understand come-out, point, and seven-out without risking money.
Study probability
Observe how two-dice totals are distributed over many rolls.
Play together
Take turns on one device with entirely virtual credits.
No. All credits are fictional and cannot be bought, withdrawn, or exchanged.
A 4, 5, 6, 8, 9, or 10 on the come-out roll becomes the point; Pass Line wins if it repeats before 7.
Seven, because six of the 36 possible two-dice combinations produce it.